The Salarians were the second species to find the Citadel, and formed the Citadel Council with the Asari.
Consummate spies and assassins, espionage and the element of surprise are all ingrained into their military doctrine.
Due to their fast metabolism, it is rare to see a Salarian live past the age of 40.
Personality: Salarians have a faster than normal metabolism, often appearing jittery. They also possess a keen intellect, rarely forgetting any fact or figure.
Physical Description: Amphibian creatures, Salarians have no hair, long faces, and large, black eyes.
Homeworld: Unknown as of the first game.
Languages: Salarians speak, read, and write Salarian and Basic.
Example Names: Kirrahe, Schells, Chorban, Anoleis.
Adventurers: Salarians may adventure for many reasons, whether it’s for trade, excitement, or a secret mission for the STG.
Salarians share the following traits:
Ability Modifiers: +2 Dexterity, +2 Intelligence, -2 Strength, -2 Wisdom.
Medium Size: As Medium creatures, Salarians have no special bonuses or penalties due to their size.
Speed: Salarian base speed is 30 feet. They have a swim speed of 20 feet.
Breathe Underwater: As amphibious creatures, Salarians can't drown in water.
Expert Swimmer: A Salarian may choose to take 10 on Swim checks even when distracted or threatened.
Low-Light Vision: Salarians ignore concealment (but not total concealment) from darkness.
Conditional Bonus Feat: Salarians are natural spies and investigators. A Salarian with Gather Information as a trained skill gains Skill Focus (Gather Information) as a bonus feat.
High Speed Metabolism: Salarians only require one hour of sleep each day. This does not give them the healing benefits of 8 hours of rest in only one hour, only mitigates the need for 8 hours of sleep. Natural healing still works as normal.

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