Confidant Investors, Bankers, and
Merchants, this species thrives on its economic base and draws most of its galactic influence from its wealth rather than military power.
Tribal by nature, Volus rarely refer to other species by name, instead identifying them by their homeworld. For example, a volus addressing a human would call him or her "Earth Clan".
For a volus to call another being outside their own species by their actual name is a considerable show of respect.
Personality: What they lack in personal bravery, they more than make up for with their cunning and tenacity, often using their expert negotiating skills to get them out of scrapes.
Physical Description: Their home planet's gravity is 1.5 times that of Earth's, with a high-pressure ammonia-based atmosphere, making their bodies short and almost spherical, and requiring them to wear protective suits in order to function in environments conducive to other species.
Homeworld: Irune
Languages: The Volus speak, read, and write Volus and Basic.
Example Names: Doran, Jahleed, Barla Von
Adventurers: Volus adventure in search of power and wealth or to run away from a bad situation.
The Volus share the following traits:
Ability Modifiers: +2 Constitution, +2 Intelligence, -2 Strength, -2 Charisma.
Small Size: As Small creatures, volus gain a +1 size bonus to Reflex Defense and a +5 size bonus on Stealth checks.
However, their lifting capacity and carrying limits are threequarters of those of Medium characters.
Speed: Volus base speed is 20 feet.
Persuasive: A Volus receive a +2 on any Broker checks.
Conditional Bonus Feat: Volus trained in Bribery get Skill Focus [Bribery] for free.
Low-Light Vision: Volus ignore concealment (but not total concealment) from darkness.
Special Equipment: Volus suffer from limitations outside their native atmosphere. Without their special atmospheric suits, a Volus is considered blind (see Total Concealment, pg 157 of the Saga Core Rulebook), begins to suffocate (see Hold Breath, pg 66 of the Saga Core Rule Book) and takes 3d6 damage each round. A replacement suit costs 2,000 credits (1,000 in Volus Space or on the Citadel). Volus characters begin play with these items at no cost. The ammonia tank is poisonous to other species and the increased gravity makes them suffer as if in a high-gravity environment (see High-Gravity environments, pg 257 of the Saga Core Rulebook).

New Equipment
Volus Atmospheric Suit: A suit that is made to simulate the gravity and atmosphere of the Volus home world. Treat as a Space Suit of small size (see Space Suit, pg 137 of Saga Core Rulebook). Can be added to armor for 50% of the base cost or 1,000 credits, whichever is more. This modification takes 1 day per 1,000 credits of the armor's new cost at the end of which you must make a DC 20 Mechanics check. Others trained in Mechanics can aid you in this check and if you fail, then the money and time that you spent is lost. You can start over again, but you must pay the cost in time and money again.
Cost: 2,000 credits (1,000 in Volus Space or on the Citadel)
Weight: 11.25 kg

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